I've been looking around for the past hour-ish and can't seem to find any answer that I can understand. The tutorial says that you can load directly from an array of samples, but I don't know how to do that. I want to be able to load 2 different sound effect files into one buffer and choose when to play each sound. Is it possible to have 2 sound files loaded into an sf::SoundBuffer? And if so, could someone point me in the right direction?