I think i want to use 2 render windows to blit things at different places in the window, dont even know if it's possible or if there is any other solution? But the thing is that i want 1 window but i want like one render window that blits from lets say (0, 0) - (100, 100) and one that blits from (100,0) - (200,100).
So i can call render on a sprite with coordinates (10,10) on the second rederwindow so its "global" position will be (110,10).
I have faked this so it works well by offesetting the coordinates when i call render but i wonder if there is any better solution?