Hey all, sorry if this question has been asked before,
I'm new to SFML and was wondering if it supported particle systems and all. Also are there any prebuilt collision libraries? Collision isn't that big of a deal (I have dealt with pixel perfect collision before, but I was wondering if there were any better built in collision or third party libs).
I'm moving to SFML from SDL+OpenGl and have previously programmed in Java. I'm planning on making a 2d sprite based spaceshooter thing with particle effects for explosions, lasers and such.
Thanks, and sorry if I'm an obnoxious nub