I'm working on porting my code over to Mac, and have run into an issue with linking libraries. One of the libraries I'm using (Awesomium) has only been compiled to 32bit library. Because of that, I need to go down to 32bit executable. When trying to link SFML with gcc4.8 set to 32bit, I get this error:
In file included from /opt/local/include/gcc48/c++/random:50:0,
from /opt/local/include/gcc48/c++/bits/stl_algo.h:67,
from /opt/local/include/gcc48/c++/algorithm:63,
from /Library/Frameworks/SFML.framework/Headers/System/Utf.hpp:32,
from /Library/Frameworks/SFML.framework/Headers/System.hpp:43,
from /Library/Frameworks/SFML.framework/Headers/Window.hpp:32,
from /Users/ryan/projects/ArchaicEngine/ArchaicEngine/includes/ArchaicEngine/Graphics/RenderWindow.h:4,
from /Users/ryan/projects/ArchaicEngine/ArchaicEngine/src/Graphics/RenderWindow.cpp:1:
/opt/local/include/gcc48/c++/bits/random.h:106:26: error: expected unqualified-id before '__int128'
{ typedef unsigned __int128 type; };
I'm assuming this is because the version of SFML it's linking to is the 64bit version. Is there a way I can specifically link to the 32bit library?