UPDATE: V0.7.2!!!New Features:Recoil
Bullet collision
Reloading
Bugs Fixed:Fixed all known memory leaks
Explanation of features:Recoil - The recoil is not "graphical". What recoil pretty much means is that you can't shoot like 100 bullets per second
. Different guns have certain times in between shots that you must wait before you can shoot again.
Bullet CollisionDoes exactly as it says, it allows for the collision of bullets against other sprites. This will be used later for shooting zombies (obviously). For debugging purposes, I have just made the bullet collide with the barrier sprites.
ReloadingFor realism, if you have bullets left in your clip when you reload, you lose them. You will start with a fresh new clip once you reload. This feature promotes not reloading a bunch of times pretty much
Upcoming features:Zombies! :O
More guns
Waves
GUI for buying weapons, supplies, etc
Thanks for reading! Download link:http://www.mediafire.com/?39yeq7syjs28ixd