I figured out a solution to loading some images.
The problem: I was trying trying to load a .jpg image in my program and i kept getting this run time error "Fail to load image '{directory}/image.jpg'"
The solution: I had forgotten that I originally saved the image as a png, and then just changed the extension to .jpg for testing if sfml would load different images for me... So since i had changed the image via just changing the extention sfml could not read the image because it was not formated to be a .jpg, so I just opened the image up in paint.NET and saved as the image as a .jpg and that did the trick.
Now my program loads the .jpg fine...
Hope this helps anyone who might of had the same problem.