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Author Topic: How to declare sf::Thread  (Read 4083 times)

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timo777

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How to declare sf::Thread
« on: December 26, 2012, 12:33:59 pm »
I can't get rid of the following thing... When I try to make a member for my class like this:

sf::Thread                              ListenThread;

I can't declare it like this somewhere else:

sf::Thread                              ListenThread(&CMultiplayer::Listen, &Multiplayer);

At the window class, for example, there is a member create() to initalize it. So why it isn't here? I am proberly doing something stupid...  :(

Nexus

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Re: How to declare sf::Thread
« Reply #1 on: December 26, 2012, 12:50:44 pm »
Always use the constructor initialization list to initialize member variables.
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timo777

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Re: How to declare sf::Thread
« Reply #2 on: December 26, 2012, 01:01:31 pm »
Thank you very much! I never would have come to that on my own.

Nexus

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Re: How to declare sf::Thread
« Reply #3 on: December 26, 2012, 01:18:11 pm »
I never would have come to that on my own.
You are not supposed to magically discover C++ language features, you should rather have a good book that teaches them ;)
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