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Author Topic: Static Linking?  (Read 4431 times)

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Kim

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Static Linking?
« on: January 06, 2013, 12:47:12 pm »
I wonder if it possible to link so I do not need any DLL files when I run my .exe file, so I don't need to move the DLL files to wanted folder all the time.

I tried with adding sfml-*-s.lib files but when I tries to link I get these errors

Code: [Select]
1>Draw.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: static class sf::Color const sf::Color::Cyan" (__imp_?Cyan@Color@sf@@2V12@B)
1>Draw.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: static class sf::Color const sf::Color::Yellow" (__imp_?Yellow@Color@sf@@2V12@B)
1>Draw.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: void __thiscall sf::Shape::setOutlineThickness(float)" (__imp_?setOutlineThickness@Shape@sf@@QAEXM@Z)
1>Draw.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: void __thiscall sf::Shape::setOutlineColor(class sf::Color const &)" (__imp_?setOutlineColor@Shape@sf@@QAEXABVColor@2@@Z)
1>Draw.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: void __thiscall sf::Shape::setFillColor(class sf::Color const &)" (__imp_?setFillColor@Shape@sf@@QAEXABVColor@2@@Z)
1>Draw.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: void __thiscall sf::RectangleShape::setSize(class sf::Vector2<float> const &)" (__imp_?setSize@RectangleShape@sf@@QAEXABV?$Vector2@M@2@@Z)
1>Draw.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: __thiscall sf::RectangleShape::RectangleShape(class sf::Vector2<float> const &)" (__imp_??0RectangleShape@sf@@QAE@ABV?$Vector2@M@1@@Z)
1>Draw.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: static class sf::Color const sf::Color::Magenta" (__imp_?Magenta@Color@sf@@2V12@B)
1>Draw.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: static class sf::Color const sf::Color::Green" (__imp_?Green@Color@sf@@2V12@B)
1>Draw.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: void __thiscall sf::Transformable::setPosition(float,float)" (__imp_?setPosition@Transformable@sf@@QAEXMM@Z)
1>Draw.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: static class sf::RenderStates const sf::RenderStates::Default" (__imp_?Default@RenderStates@sf@@2V12@B)
1>Draw.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: __thiscall sf::String::String(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,class std::locale const &)" (__imp_??0String@sf@@QAE@ABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@ABVlocale@3@@Z)
1>Draw.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: static class sf::Color const sf::Color::Black" (__imp_?Black@Color@sf@@2V12@B)
1>Draw.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: bool __thiscall sf::Font::loadFromFile(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &)" (__imp_?loadFromFile@Font@sf@@QAE_NABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z)
1>Draw.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: __thiscall sf::Font::~Font(void)" (__imp_??1Font@sf@@QAE@XZ)
1>Draw.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: __thiscall sf::Font::Font(void)" (__imp_??0Font@sf@@QAE@XZ)
1>Draw.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: static class sf::Color const sf::Color::Blue" (__imp_?Blue@Color@sf@@2V12@B)
1>Draw.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: void __thiscall sf::Text::setColor(class sf::Color const &)" (__imp_?setColor@Text@sf@@QAEXABVColor@2@@Z)
1>Draw.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: void __thiscall sf::Text::setStyle(unsigned int)" (__imp_?setStyle@Text@sf@@QAEXI@Z)
1>Draw.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: void __thiscall sf::Text::setCharacterSize(unsigned int)" (__imp_?setCharacterSize@Text@sf@@QAEXI@Z)
1>Draw.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: void __thiscall sf::Text::setFont(class sf::Font const &)" (__imp_?setFont@Text@sf@@QAEXABVFont@2@@Z)
1>Draw.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: void __thiscall sf::Text::setString(class sf::String const &)" (__imp_?setString@Text@sf@@QAEXABVString@2@@Z)
1>Draw.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: __thiscall sf::Text::Text(void)" (__imp_??0Text@sf@@QAE@XZ)
1>Draw.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: static class sf::Color const sf::Color::Red" (__imp_?Red@Color@sf@@2V12@B)
1>Draw.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: void __thiscall sf::RenderTarget::draw(class sf::Drawable const &,class sf::RenderStates const &)" (__imp_?draw@RenderTarget@sf@@QAEXABVDrawable@2@ABVRenderStates@2@@Z)
1>Draw.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: __thiscall sf::String::~String(void)" (__imp_??1String@sf@@QAE@XZ)
1>Draw.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: virtual __thiscall sf::Text::~Text(void)" (__imp_??1Text@sf@@UAE@XZ)
1>Draw.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: void __thiscall sf::RectangleShape::`default constructor closure'(void)" (__imp_??_FRectangleShape@sf@@QAEXXZ)
1>Draw.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: virtual __thiscall sf::RectangleShape::~RectangleShape(void)" (__imp_??1RectangleShape@sf@@UAE@XZ)
1>Window.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: static class sf::Color const sf::Color::White" (__imp_?White@Color@sf@@2V12@B)
1>Window.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) private: virtual bool __thiscall sf::RenderWindow::activate(bool)" (__imp_?activate@RenderWindow@sf@@EAE_N_N@Z)
1>Window.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) protected: virtual void __thiscall sf::RenderWindow::onResize(void)" (__imp_?onResize@RenderWindow@sf@@MAEXXZ)
1>Window.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) protected: virtual void __thiscall sf::RenderWindow::onCreate(void)" (__imp_?onCreate@RenderWindow@sf@@MAEXXZ)
1>Window.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: virtual class sf::Vector2<unsigned int> __thiscall sf::RenderWindow::getSize(void)const " (__imp_?getSize@RenderWindow@sf@@UBE?AV?$Vector2@I@2@XZ)
1>Window.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: virtual __thiscall sf::RenderWindow::~RenderWindow(void)" (__imp_??1RenderWindow@sf@@UAE@XZ)
1>Window.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: __thiscall sf::RenderWindow::RenderWindow(class sf::VideoMode,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,unsigned int,struct sf::ContextSettings const &)" (__imp_??0RenderWindow@sf@@QAE@VVideoMode@1@ABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@IABUContextSettings@1@@Z)
1>Window.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: void __thiscall sf::Window::display(void)" (__imp_?display@Window@sf@@QAEXXZ)
1>Window.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: bool __thiscall sf::Window::pollEvent(class sf::Event &)" (__imp_?pollEvent@Window@sf@@QAE_NAAVEvent@2@@Z)
1>Window.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: bool __thiscall sf::Window::isOpen(void)const " (__imp_?isOpen@Window@sf@@QBE_NXZ)
1>Window.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: static bool __cdecl sf::Keyboard::isKeyPressed(enum sf::Keyboard::Key)" (__imp_?isKeyPressed@Keyboard@sf@@SA_NW4Key@12@@Z)
1>Window.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: __thiscall sf::VideoMode::VideoMode(unsigned int,unsigned int,unsigned int)" (__imp_??0VideoMode@sf@@QAE@III@Z)
1>Window.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: void __thiscall sf::RenderTarget::clear(class sf::Color const &)" (__imp_?clear@RenderTarget@sf@@QAEXABVColor@2@@Z)

eXpl0it3r

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Re: Static Linking?
« Reply #1 on: January 06, 2013, 12:59:45 pm »
Please read the tutorials carefully... ::)

Quote
If you want to get rid of these DLLs and have SFML directly integrated to your executable, you must link to the static version. Static SFML libraries have the "-s" suffix: "sfml-xxx-s-d.lib" for Debug, and "sfml-xxx-s.lib" for Release.
In this case, you'll also need to define the SFML_STATIC macro in the preprocessor options of your project.
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Kim

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Re: Static Linking?
« Reply #2 on: January 06, 2013, 01:02:04 pm »
Ops I missed that ;D
Thank you! :)

 

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