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bool sf::SoundBuffer::loadFromMemory (const void * data, std::size_t sizeInBytes) Load the sound buffer from a file in memory.Here is a complete list of all the supported audio formats: ogg, wav, flac, aiff, au, raw, paf, svx, nist, voc, ircam, w64, mat4, mat5 pvf, htk, sds, avr, sd2, caf, wve, mpc2k, rf64.