Hello, there!. In this post I submitted my first game. It is quite simple (and bizarre)
InspirationRemember that good old game
"Sam & Max: Hit the road" from LucasArts?
I really loved a mini game called
Wak-a-rat. That was my inspiration.
The StoryReally? There is a story? ... Well, something like that..
We are two brothers, the owners of a fumigation company. Suddenly, our store is invaded by a new generation of rats, immune to the venom and traps. They come to take revenge for all the rats that we have killed. Having detected the immunity of these rodents, the brothers will have to combat the plague with other tools that are at their fingertips.Game MechanicsYou will constantly see rats popping from the holes in the table. Rats can have from 1 to 3 lives. They also have a maximum time of
"activity", which becomes shorter over the course of the game. If you let them escape with life, they will add some damage to your store (multiplied by the number of lives). The game is finished when you reach the maximum damage.
The game supports two players on the same machine.
You can use mouse, keyboard and/or joysticks.
Network game is not supported. (yet?)
Tools usedProgramming: C++, MinGW/gcc compiler version 4.7.2, SFML 2.0 (from GitHub) - static linking under win32
IDE: Code::Blocks versions 10.05, SVN, 12.11 final
3D Graphics and Animation: Blender 2.64, 2.65
2D: GIMP and Photoshop
ScreenshotsEngine runningGame MenuConfiguration screenSingle player modeTwo players game modeGame over screenRequirementsMonitor capable of a
1280x720 resolution.
Video card capable of handling
2048x2048 textures.
This game does
NOT require the installation of
ANY RUNTIME to work.
It is recommended that you download and install the
most recent drivers for your video card.
DownloadsWin32:Download Final Version 1.0 from mediafireLinux:As soon as I can install and test SFML2 under Fedora 18
NOTE: By default the game starts in
Spanish, but do not be afraid! You can change language to
English in the main menu!
Of course, the game is free.
CreditsProgramming, 2D, 3D Graphics and Animations: Pablo Seijo (me)
Sound effects: Several authors (
freesound.org)
Music: Kevin MacLeod (
incompetech.com)
Big thanks toBjarne for creating C++
Laurent for this great library
LucasArts for all that amazing games
and to you, all the
SFML community!