Hi
We prepare our graphics to one size (1024x768) and then create a window to that size. For systems that have a different resolution, we then resize the window to the necessary resolution. This all works fine.
The problem is, for a very specific system, they require that the window be created at the correct resolution first of all, and not resized. If we create a window to the correct resolution, then the graphics go crazy (very streched). So my question is, how do I create a window at the right size but stretch my 1024x768 graphics into the window correctly? The window may also be smaller than 1024x768....
Also, how do I get the window at the correct position initially, and not have to call myWindow.setPosition ? This is also a problem on this crazy system
Thanks
Ed