Couldn't solve this on my own, so hoping someone here will eventually have some insight. I'm using the latest
SFML.Net located at Laurent's Github.
It's just a classic:
Could not load file or assembly 'sfmlnet-graphics-2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. An attempt was made to load a program with an incorrect format.
I'm using Visual Studio C# Express and have added
sfml-audio.csproj,
sfml-window.csproj, and
sfml-graphics.csproj to the solution. I've referenced them from my build project, and also added the
extlibs DLLs that came with the source. All the DLLs show up in the build folder when I run, but I still get the assembly load error.
I tried both the
x64 and
x86 DLLs, but I get the same error with both sets.
Any tips on what step I am missing? I was able to build fine using the 2.0 Release Candidate download on the main site, but only seem to get this problem trying to build the source code myself.
Pre-emptive thanks to whoever can help me