I was going to post about this too. I'm running Ubuntu 8.10 with compiz fusion. SFML goes full retard when used with compiz. SDL/OpenGL handles things better although I don't know why. Here are some screen shots of the weirdness. I've compiled the samples using SFML 1.5 btw.
Here is the pong sample with compiz disabled.
And now with compiz enabled (and at the same instant in game time as above).
And for the OpenGL sample with the spinning crate... this one behaves randomly. Run the program once and it works just fine (except for lack of window). Run it another time and perhaps the screen doesn't get cleared:
Run it again and maybe the background doesn't even render.
My directory browser was bleeding through that one.
Any ideas on this?