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[SOLVED] Load image through another image?
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Topic: [SOLVED] Load image through another image? (Read 1074 times)
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Chili
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[SOLVED] Load image through another image?
«
on:
March 01, 2013, 10:29:27 pm »
I saw that version 1.6 had such a feature(
http://www.sfml-dev.org/documentation/1.6/classsf_1_1Image.php#a408c40c8675363adfa96a8b9a9576bc2
) and wondered how would you got about doing it in 2.0? I need it to update an existing image on the client side with data from the main server.
«
Last Edit: March 02, 2013, 12:06:40 am by Chili
»
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eXpl0it3r
SFML Team
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Posts: 11032
Re: Load image through another image?
«
Reply #1 on:
March 01, 2013, 11:49:03 pm »
Well the function still
exists
, but for your problem, you can simply pass the new dimensions and then an array of pixels and then call texture.update().
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Chili
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Re: Load image through another image?
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Reply #2 on:
March 02, 2013, 12:05:51 am »
Oh, how did I miss that the exact same function still existed...
I still need to pass it as an image since I'm planing on manipulating the pixels on the image.
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[SOLVED] Load image through another image?
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