Hi All
Some of you might know that we use SFML to develop casino style games for touch-screen terminals.
We're having a problem with one terminal we use, where it doesn't support OpenGL correctly for various reasons, the main one being they use a "hook" to overlay their own graphics. The people who own the terminals can update them, but it will take them a very long time.
So, the only solution we have is to use DirectX. Given that our entire game engine is built around SFML, this is not good news
Do people think it's reasonable to "just" replace the window management/draw calls in SFML to use DirectX but keep all non-window/graphics code the same?
Is this actually possible? We are actually prepared to pay someone to do this project - and then we will release the modified source code to the SFML community. We need to resolve this problem, and if it costs money, then OK. Are there any people interested?
Ed