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Author Topic: GetPosition()  (Read 1318 times)

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Hazique35

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GetPosition()
« on: March 30, 2013, 01:06:44 pm »
This really confuses me. How is GetPosition used? Ive tried to use it but have failed. Can it be used for collisions:? Such as:
if (rectangle.getPosition() == rectangle2.getPosition() )
{
      cout<<"hit!";
}
(that didnt work by the way)
Could someone give me an example of how this is supposed to be used?

thanks

eXpl0it3r

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Re: GetPosition()
« Reply #1 on: March 30, 2013, 01:38:23 pm »
You get the position as expected, but your rectangles mostly never will be at the exact same spot. So you should rather google for some collision detection, it's not the most easy topic. ;)
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Hazique35

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Re: GetPosition()
« Reply #2 on: March 30, 2013, 01:52:32 pm »
ok.

 

anything