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Author Topic: The Wanderer  (Read 11287 times)

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BaneTrapper

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The Wanderer
« on: March 31, 2013, 12:15:03 am »
This project is not dev in since 6/3/2013.

Hello.
I came to a point where i scraped a playable alpha version of a game i am making.
Its a 2d turn based rpg, and here are some screen shots!


http://s21.postimg.org/f5hk9olw5/Battle.png
http://s21.postimg.org/aywpucmaf/Map.png
http://s21.postimg.org/x9kkubjkn/Character_creation.png

Id be nice to hear opinions on what is good and bad.
It also comes with map editor just for spice.

Controls:
~Game
-Map
W = move up
S = move down
A = move left
D = move right
-Battle
Mouse Left button(Press) = action invoke
Mouse Right button(Hold) = information window

~Map editor
W = move camera up
S = move camera down
A = move camera left
D = move camera right
Mouse button left(Hold) = place current LC(Left click) tile
Mouse button right(Hold) = place current RC(Right click) tile

Also in Game->Battle there is a chat log, but its current turned off because it drops my machine from 800-1000 fps to 30-60. I am working on improvement atm.

Note: Some buttons, and stuff may not work but its minimal and i hidden most of incomplete stuff.
Enjoy!
Edit:: Update 4 Direct download link : http://www.mediafire.com/?xi9o5rgz30ba6x8

NOTE:: Download the 32-86 bit version, even if you have 64 bit OS. Else it wont work... its just how it is...
If you don't have "Microsoft visual c redistributable package 2012" this application wont run!
You can download at: http://www.microsoft.com/en-us/download/details.aspx?id=30679
This will come with most new games made in c language, but if you didn't get any of new games, you can install it manually.

BIG NOTE:
My AVG antivirus sometimes warns me that my just compiled .exe file is virus and asks me if i wanna block it or allow. Any experience on how to stop that? or what may cause that kind of behaviour?

Also would you guys want a Installer and bigger download file or to manually download the redistributable package?

Contact information:
BaneTrapperDev@hotmail.com
Information:
Looking for experience and knowledge
« Last Edit: January 04, 2014, 06:04:23 pm by BaneTrapper »
BaneTrapperDev@hotmail.com Programing, Coding
Projects: Not in development(unfinished/playable):
http://en.sfml-dev.org/forums/index.php?topic=11073.msg76266#msg76266
UP and in Development: The Wanderer - Lost in time
http://en.sfml-dev.org/forums/index.php?topic=14563.0

santiaboy

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Re: The Wanderer
« Reply #1 on: March 31, 2013, 12:45:25 am »
I donwloaded it but..I need MSVCR110.dll (and maybe some more dll?) I mean I can download it from some website, but the common user won't. It happened to me when I didn't know which dll include, to solve it do this: go to another computer (or ask a friend to do it) and try to play the game, do you need *.dll? copy it, and retry until all the necessary dll are there.

Also..is the game similar to Fire Emblem/Advance wars? if so, please add the option to see the grid. Maybe it's just me, but I always enable it if I can! (Heroes of might and magic did that too)

There's nothing wrong with 60 FPS! In fact, I'd prefer to have stable 60 fps than variable FPS

As for the antivirus, AVAST did the same to me. I just excluded the folder where I save my programs.

AlexAUT

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Re: The Wanderer
« Reply #2 on: March 31, 2013, 01:12:36 am »
Really nice game, i love the graphics. Did you create them by your own?


*Maybe you should insert a information screen that you have to set the skillpoints. Because at the first time I didnt noticed that I should set them.

*I found a bug, when you loose a fight you will return to the map but when you move then, the game is flickering (I think the Battlescreen gets drawn?)

*I think different skills for different types of heros are a future feature?


AlexAUT

Gobbles

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Re: The Wanderer
« Reply #3 on: March 31, 2013, 08:21:02 am »
same as santiaboy, missing that .dll file :(

thePyro_13

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Re: The Wanderer
« Reply #4 on: March 31, 2013, 08:31:25 am »
This is looking pretty good, I'd like to see a video of it action too please. :D

To those having .dll problems, the dll you cite is part of the visual C++ runtime 1012(if I remember the version numbers correctly). It can be correctly installed using this installer http://www.microsoft.com/en-au/download/details.aspx?id=30679

BaneTrapper

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Re: The Wanderer
« Reply #5 on: March 31, 2013, 09:33:43 am »
I donwloaded it but..I need MSVCR110.dll (and maybe some more dll?) I mean I can download it from some website, but the common user won't. It happened to me when I didn't know which dll include, to solve it do this: go to another computer (or ask a friend to do it) and try to play the game, do you need *.dll? copy it, and retry until all the necessary dll are there.

Also..is the game similar to Fire Emblem/Advance wars? if so, please add the option to see the grid. Maybe it's just me, but I always enable it if I can! (Heroes of might and magic did that too)

There's nothing wrong with 60 FPS! In fact, I'd prefer to have stable 60 fps than variable FPS

As for the antivirus, AVAST did the same to me. I just excluded the folder where I save my programs.
MSVCR110.dll stands for
microsoft visual studio redistributable version.
I will add dll files to .exe file so you don't have to download all that stuff. Working on it!

A grid on the map you meant? if so i will add check box in the options for that in next build.

I will probably add a option to make VSync or FPS cap option. Currently the game runs at your desktop monitor refresh rate.

Really nice game, i love the graphics. Did you create them by your own?

*Maybe you should insert a information screen that you have to set the skillpoints. Because at the first time I didnt noticed that I should set them.

*I found a bug, when you loose a fight you will return to the map but when you move then, the game is flickering (I think the Battlescreen gets drawn?)

*I think different skills for different types of heros are a future feature?

AlexAUT
Thanks means allot!, and all graphics are mine, except the opened book, and character sprites those where free resources.

I will add warning that you should set some skillpoints before continuing intro game for next build.

Well its not a bug, but something that wasn't bean implemented yet. I was looking to add lives? or just str8 on instant lose after battle was lost. Still making my mind...

I am looking intro this. But what i will probably do is make allot skills that all class can use. Then some specific to class that are hard to get and are powerful! (Skills are droppable items in the game)

same as santiaboy, missing that .dll file :(
Working on the issue thanks on the error report!

This is looking pretty good, I'd like to see a video of it action too please. :D

To those having .dll problems, the dll you cite is part of the visual C++ runtime 1012(if I remember the version numbers correctly). It can be correctly installed using this installer http://www.microsoft.com/en-au/download/details.aspx?id=30679
I don't believe i can make a video with my current machine and i got no experience with making a video i never did it. Ever ^^, if i get lazy that is what i will do!

Regarding the .dll files. That is correct if you don't have microsoft visual c++ redistributable 2012 package then you get error. I will add those dll files intro executable so they download bigger file but wont have to mess around.

Also would you guys want a Installer and bigger download file or to manually download the redistributable package?
« Last Edit: March 31, 2013, 12:08:13 pm by BaneTrapper »
BaneTrapperDev@hotmail.com Programing, Coding
Projects: Not in development(unfinished/playable):
http://en.sfml-dev.org/forums/index.php?topic=11073.msg76266#msg76266
UP and in Development: The Wanderer - Lost in time
http://en.sfml-dev.org/forums/index.php?topic=14563.0

santiaboy

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Re: The Wanderer
« Reply #6 on: March 31, 2013, 06:36:40 pm »
What I meant was to include the .dll in the same way that you included the SFML .dll
Another way it would be to include the installer (http://www.microsoft.com/en-au/download/details.aspx?id=30679) and say if you are missing X dll run this.

As I don't use visual studio, I don't have them. Think of the normal user, he probably won't have visual studio either.

BaneTrapper

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Re: The Wanderer
« Reply #7 on: March 31, 2013, 07:19:05 pm »
What I meant was to include the .dll in the same way that you included the SFML .dll
Another way it would be to include the installer (http://www.microsoft.com/en-au/download/details.aspx?id=30679) and say if you are missing X dll run this.

As I don't use visual studio, I don't have them. Think of the normal user, he probably won't have visual studio either.
Currently the way to resolve the issue with playing is to download from this link the 32 bit one
http://www.microsoft.com/en-au/download/details.aspx?id=30679

I am looking intro making a installation, and install needed components as the Visual C++ Redistributable for Visual Studio 2012

Thank you on the feedback!
BaneTrapperDev@hotmail.com Programing, Coding
Projects: Not in development(unfinished/playable):
http://en.sfml-dev.org/forums/index.php?topic=11073.msg76266#msg76266
UP and in Development: The Wanderer - Lost in time
http://en.sfml-dev.org/forums/index.php?topic=14563.0

 

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