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Author Topic: Tutorial Order?  (Read 1241 times)

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Palpaleos

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Tutorial Order?
« on: April 30, 2013, 06:19:25 pm »
Is their a specific order that the tutorials should be read, or in other words are any of the tutorials dependent on others or are they simple enough that they're exclusive from one another?

Jebbs

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Re: Tutorial Order?
« Reply #1 on: April 30, 2013, 07:02:42 pm »
I would read them in a way that coincides with how the modules are based on one another.

For example, before going through the Graphics tutorials I would first read the System tutorials and then the Window ones. This way you are familiar with the basics of SFML before you tackle all of its 2D capabilities.
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eXpl0it3r

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Re: Tutorial Order?
« Reply #2 on: April 30, 2013, 10:37:54 pm »
Overall though the order isn't fixed (at least that's what Laurent said).
In theory you can just pick what you want and if you notice, that you're missing some knowledge on other parts, then go to the other tutorials. It also largely depends on how much knowledge and experience you have. Some might find it easier just to take a look at the example in the documentation and then go on from that and come back to the documentation if things are unclear. ;)
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