I am developing with SFML on OSX, but for a level editor i want to use Windows forms, because i'm quite familiair with them. I already got my game working on Windows.
Now i tried to make a C++ Windows Form project, which would then create an SFML window with my game, but because of CLR and STD (managed/unmanaged) hating each other, things did not work out. Got a load full of linker errors.
Then i saw there were C# bindings and decided to make a C# Windows Form application. Now i got a nice SFML window all set up, but i want to run my C++ game code. Is this possible?
How can i create an instance of my game (Core.cpp for example) in my C# project?