Followed your tutorial to the tee, but I'm getting one error: "Shell Script Invocation Error, Command /bin/sh failed with exit code 2"
Here's a screenshot: http://i.imgur.com/LGyLchh.jpg
I'm assuming that's the project you made after building to test SFML (and you did it exactly how my "Bonus Step" shows, right?). When you created this project, you did say you were going to use frameworks, right?
Any idea what that means?
There's a custom shell script file that runs after building SFML to copy the required dylibs/frameworks into the application bundle. For some reason though, it's complaining about it. Open the shell script file and post the first 15 lines of code (it tells you the path to it... it's a really long one: "/Users/esotericsean/Library/Developer/Xcode/DerivedData/SFML_C++11_.../<lost more junk>/***.sh" just copy that file path, open a terminal, and say "open <paste script file path>"). I just want to make sure they're right and didn't get screwed up.
Also, go to your project's build settings and tell me what the value of "SFML_BINARY_TYPE" is.