Am I correct in thinking there is no way to compare two texture objects to determine if they were constructed from the same file?
I am attempting to create a content manager that will help me minimize the number of duplicate textures by returning one from a list if it already exists. However I cannot seem to build a predicate function that returns properly.
Taking a quick look at the source files I did see that Equals and GetHashCode for Textures has not been overridden; which is what I was initially using to compare the objects. (This will, of course, return false).
Has anyone else had any luck doing something similar to what I am attempting.