What is Dwell?A cross between creativity, horror, and adventure, Dwell aims to be an MORPG like no other. Settle, create a village, and defend your friends from the horrible creatures who lurk in the forests. You can change the landscape, farm, or hunt in order to survive the conditions-- it's all up to you.
How can I play?Dwell is currently in its closed Alpha 1.0 stage. You can download alpha here (our temporary forum). Please register on the forums so we can track bugs and errors
What features are planned?-An ever-changing world shaped purely by the players
-Villages created and governed by the players themselves
-Basic jobs, like farming, mining, fishing, woodworking, cloth working, and cooking
-Advanced building, allowing you to make a personalized home for your needs and profession
-A simplified stats system, reducing grind and improving players' experiences
-Skill-based combat (no more button bashing or complex combat systems!)
-Diplomacy amongst villages and villagers
-Children and Family NPCs (spawned based on your stats and living conditions)
-Pets and farm animals
What platforms will Dwell be available on?At the moment, Dwell is only available on Windows (XP, Vista, Win7, and Win8 successfully tested). After our early testing phases, we aim to have a solid build out for everyone to enjoy, including those on MacOS and Linux. Please be patient-- we want everyone to play ASAP!
Who are the developers?Jungletoe (Programming), ICT (Pixel Art), LegendWeaver (GUI Art), and Allen Calmes (Music). We're informally part of the development group Giraffes. Dwell is currently our main project.
Where can I find more info?Website -
http://playdwell.comYoutube -
http://www.youtube.com/user/MrJungletoeTwitter -
http://twitter.com/JungleTheDevWhat libraries did you use?SFML, libnoise, TGUI, and pugixml.