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Author Topic: Sprite apears as a white box.  (Read 1074 times)

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Musi

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Sprite apears as a white box.
« on: June 23, 2013, 01:31:04 pm »
I've loaded a sprite from a file but for some reason when i draw it, it just appears as a white box the same size as the image. I load an image first so i can add an alpha mask, then load the texture, then the sprite.

    sf::Image image;
        image.loadFromFile("Sprites/cursorArrow.png");
        image.createMaskFromColor( sf::Color( 255,0,255 ) );

        sf::Texture texture;
        texture.loadFromImage( image );

        m_spriteArrow.setTexture( texture );
        m_spriteArrow.setPosition( 100.0, 100.0 );

eXpl0it3r

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Re: Sprite apears as a white box.
« Reply #1 on: June 23, 2013, 01:40:15 pm »
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Musi

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Re: Sprite apears as a white box.
« Reply #2 on: June 23, 2013, 01:44:34 pm »
Ah thank you