Greetings!
I am happy to announce that the first SFML book has just been released! Nexus, Groogy and I have put a lot of work and dedication into this book along the last semester and, now it's ready, we can only sincerely hope you enjoy the book to the fullest.
SFML Game Development is highly focused on using C++11 with SFML in a modern way, in order to create an up-to-date learning experience, where you can get information all the way from the basics until building an actual game!
You can purchase either a digital copy or an actual hard cover book in the following website:
http://www.packtpub.com/sfml-game-development/bookThe source code can be downloaded from the PacktPub website as well.
The sample game we produced for the book is all about airplanes and bullets in the sky! You are engaged in a modest warfare where you can kill enemy units and progress through a level until you are victorious. Along these gameplay elements goes a set of sounds that give life to the game and some interesting graphic effects such as bloom. A network mode is also present, showing you how you can interact with friends in co-op and online gameplay.
The following screenshot was taken directly from the sample game:
This book was written in a way where the text evolves in parallel with the code, meaning that for each chapter you will have source code relating only to what was written so far, progressing through the chapters until a finished game is obtained!
Also, a special thanks to Laurent for his support through every stage of development, as well as his feedback whenever we needed!
We really hope everything is of your taste and we honestly appreciate any feedback you can give us!
Regards,
The team