I want my 2d game (non-commercial, so it doesn't have to support everyone's resolution, but I'd like it to be available for as many users as possible) to run normally in window with option for fullscreen (for smaller resolutions or just if you want).
I'm choosing beetwen 1366x768 and 1024x768. The 1366 would make gui in my game much better and overall I prefer that resolution. There are many 1366x768 budget screens/notebooks so such users could just run my game in fullscreen.
Do you think it's "safe" not to support 1024x768 in my game? 3.5% steam users have this resolution so that's not much and my target is gamers, so ppl that have 10 year old pc and use it only to browse net don't bother me.
Yes, I know that I could make my game scalable so I could support everything, but that's a bit of work and I'd like to avoid that.