Hey guys,
I'm gonna have to code a small game (a 2d rpg) in the next months and now I'm not sure of my skills in programming are sufficient.
Starting some months ago, I began to read 'C++ Primer, 5th Edition' by Stanley B. Lipman, a very complete book about C++, already with C++11 regarded. So far I have completed the sections about the basics and now I am at the chapters about the STL, of which I already know the ones about sequential containers and algorithms. Do I really need to know about associative containers, dynamic memory management or inheritance? (Of course I know the basics of them, but nothing more)
It is not my first programming language, although the first to be used to do a serious project.
So, should I continue with the book or should I be learning-by-doing (with the tutorials on smfl-dev)?