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Window is Completely White in Windows 8

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Acumen:
So I just got a new Windows 8 computer, and I am having a few issues with SFML or OpenGL (3.2). When in a window (not full-screen) the entire window is white, but the game is still playing. Secondary symptom is that when my program starts, while 'loading' its sound assets (full-screen) the screen is white.

This does not happen on my Vista machine.

cpolymeris:
I have run SFML software on Win8, so it's not that. You say the computer is new... maybe not all drivers installed yet?

Laurent:
Does it happen also with the precompiled SFML examples of the SDK?

Acumen:
Ok! SFML is off the hook, it seems to be some issue just with my computer/Windows 8? I have the latest drivers. I tried to run the demos, white screen, then tracked down an OpenGL game that can run in a window, which also  just gave a blank white screen, so for some reason my computer does not want to display windowed OpenGL.

It is just weird that it runs full-screen... Guess this is a question for a different forum though. Sorry and thanks!

Nexus:
Make sure you really have the latest drivers. That is, search on the graphics card vendor's homepage, not in the device manager. If the driver is very new, you might also consider a downgrade (but maybe search first on the internet if there are known problems).

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