Welcome,
Guest
. Please
login
or
register
. Did you miss your
activation email?
French forum
Home
Help
Search
Login
Register
SFML community forums
»
Bindings - other languages
»
DotNet
»
No network module?
Print
Pages: [
1
]
Author
Topic: No network module? (Read 3666 times)
0 Members and 1 Guest are viewing this topic.
netrick
Full Member
Posts: 174
No network module?
«
on:
July 12, 2013, 10:08:24 pm »
Why there is no network module for c#? SFML packets are so useful for networking and generally .net socket classes are a bit low level. Also I'm not aware of crossplatform c# network module which has good open source license.
Logged
Laurent
Administrator
Hero Member
Posts: 32498
Re: No network module?
«
Reply #1 on:
July 12, 2013, 10:31:23 pm »
sfml-network is very low-level, for language with rich standard frameworks there's generally no need to bind this module. Aren't there Stream classes in .Net, that can be bound to sockets?
Logged
Laurent Gomila - SFML developer
netrick
Full Member
Posts: 174
Re: No network module?
«
Reply #2 on:
July 12, 2013, 10:35:30 pm »
.NET sockets are even lower level than SFML sockets. Good point on streams, that seems like a good solution.
Logged
MasterQ32
Newbie
Posts: 8
Re: No network module?
«
Reply #3 on:
July 15, 2013, 01:58:16 am »
What about the TcpClient class? It's one layer above Sockets, allows communication with streams very easy.
Or if you want to create a game, take a look at the lidgren3 library, it's really awesome (and much faster than TCP as well)
Logged
I sawed the demons.
Print
Pages: [
1
]
SFML community forums
»
Bindings - other languages
»
DotNet
»
No network module?