hey guys, I'm having trouble interfacing with events, or finding any tutorial-like documentation to understand (Unfortunately, help(Event) hasn't been very helpful
)
Would anybody be kind enough to show me there code that prints /all/ events to the screen, along with the data related to it. With the code provided below I was able to see a keypress, or mouse movement, but unable to figure out how to probe for any more information..
while App.GetEvent(Event):
print Event.Type
#help(Event)
I'm happy to write my own handler, but I just cant figure out how to pull anymore data
Cheers,
Fragged
I've jumped to SFML from PyGame and I'm loving it; bar the installation trouble it seems to be a hell of a lot faster, with the same simple library