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Author Topic: How to create a shape with its axis of rotation in the center?  (Read 1253 times)

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idontmakesense

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I've created basic shapes like rectangles, triangles and lines but they all rotate from one end of the object. I want to uniformly rotate it from the center of the object. Intention is to create a car(top down) driving on the screen.

Laurent

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Re: How to create a shape with its axis of rotation in the center?
« Reply #1 on: July 19, 2013, 11:11:08 am »
Use the setOrigin function. Read the transformations tutorial carefully so that you fully understand what it implies.
Laurent Gomila - SFML developer

idontmakesense

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Re: How to create a shape with its axis of rotation in the center?
« Reply #2 on: July 19, 2013, 11:16:13 am »
Thanks. I did read it, ill try again. Maybe look for more examples.