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Author Topic: Any success stories ?  (Read 4570 times)

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Acrobat

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Any success stories ?
« on: July 22, 2013, 11:13:06 am »
Looking for a sfml game released in bigfishgames or else.

I got many bugs from bfg QA.
For example : Render Texture not working on G965 Express Chipset Family (windows XP only, windows 7 - Ok)
The texture is created, but can't be displayed, also crashes at exit (i'm sure because of this)
Also problem with outdated drivers, and hardware that have no official support (but works with win 7/8)

What do you think about it ?

eXpl0it3r

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Re: Any success stories ?
« Reply #1 on: July 22, 2013, 11:30:26 am »
You might want to add some information on what you're talking about. ???

Are you looking for games that were released with BigFishGames and use SFML?
Or do you know of games that did get released there and are suffering the said problems?

What games have you seen with those issues? Are you developing a game yourself and have come across such issues?

The Intel bug with RenderTexture has been "fixed" now for a few month, so if you come across such an issue, then they're using an old SFML version.
The only crash at exit that I know of, that can still be an issue, is the strange problem with OpenAL, which hasn't seen a fix. But since this issue is rather rare, I'd suspect you're talking about games that were using again an old SFML version.

Outdated drivers are never something a library maker has to worry about. Nobody can expect stuff to run on a system, that doesn't have up-to-date hardware support (i.e. drivers).

Again, I've no idea what you're actually asking for. :-\
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Acrobat

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Re: Any success stories ?
« Reply #2 on: July 22, 2013, 12:24:11 pm »
The Intel bug with RenderTexture has been "fixed" now for a few month, so if you come across such an issue, then they're using an old SFML version.
Latest SFML.
I can reproduce this bug on windows XP.

Just asking if there are any published games (by bigfish or any other publisher).

eXpl0it3r

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Re: Any success stories ?
« Reply #3 on: July 22, 2013, 12:30:14 pm »
So you're actually asking for two completely different things. ::)

Go open up a thread in the help section of the forum and provide the minimal code you use, how it crashes, where debugger points you, etc. etc.

As for this thread, there is quite a number of indie games with SFML, none of them use BigFish afaik, but I think it doesn't really matter what publisher they use. ;)
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