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Author Topic: Test release #4  (Read 3438 times)

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Test release #4
« on: July 31, 2013, 06:40:44 pm »
I have just uploaded test release #4 to the download page. This release is based on SFML 2.1 and should contain all its fixes. Apart from that, Hiura was kind enough to provide me with a Mac OS X build, so this release should work with Mac OS X once again!

Due to problems with Virtual Box, I could not really test this release on Linux systems, however, support for Fedora 32-bit has already been confirmed, so I suppose it will be fine.

There has been one problem reported of JSFML (supposedly) generating unsupported GLX commands on Linux, but no driver or hardware details (other than "ancient") have been provided. If anybody gets these kinds of errors, please try to give some detailled info and, if possible, check whether an equivalent SFML application (C++) behaves in the same way.
JSFML - The Java binding to SFML.


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Re: Test release #4
« Reply #1 on: July 31, 2013, 06:50:33 pm »
support for Fedora 32-bit has already been confirmed
lol ;D ;D
I'll get you glxinfo output from my desktop and laptop in a minute.
« Last Edit: July 31, 2013, 06:52:16 pm by FRex »
I'm not using SFML nor doing any gamedev lately.