LandS - Lights and Shadow
Hi there.
I post my game. I was alone, I did graphics, sounds with sfxr and music with autotracker.py. I made maps with Tiled.
I used TinyXML, Lua and my framework pulled from
SFML Game Development Book (without wich I would have included so much features in the game, so
TANK YOU I LOVE YOU GUYS !)
This is a exploration/find the exit game. You're in a castle that is haunted by ghosts, well, you're a GhostBuster on your spare time... Get your slime gun ready and find the exit !
Please note that the game isn't fully finished, but there iseverything you need to enjoy it for a while !
Indeed it includes :
- 3 levels (tuto + 2 big levels)
- Slime
- Keys and doors
- More slime
- Lights
- Walls (if everything goes right, non-buggy)
- Shrooms and Slime-Shrooms
- Ghosts of course !
If there is still bugs, speling or grammar mistakes (I'm french and I suck at grammar), please let me know on
my thread in Project section (not here).
I plan to do updates, so keep informed !
Next Updates :
- Restart level when failed
- Pickup objects (healing potions, battery for torch, invunerability pack, ...)
- A title screen with a background
- Good looking menus
- Different ghosts, more levels and bosses (well, not now...) !
Sources :
You can find sources on GitHub :
https://github.com/Lo-X/landsDownload :
Linux (x64)Linux (x32)WindowsNote that I'm a Linux user, so it my not work very well on windows, especially if you have a not-recent graphic card or outdated drivers...
Readme are joined
Video :
Soon ... (tomorrow, actually)
Screenshots :