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Author Topic: [SFML Game Jam #1] Horton's Odyssey  (Read 2031 times)

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Akrotrili

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[SFML Game Jam #1] Horton's Odyssey
« on: August 05, 2013, 08:44:46 pm »
Yo,

Here's the game that piticroissant and me developped during this first SFML Game Jam about "Lights and Shadows". It's a platformer, mostly inspired by Super Meat Boy.

We used SFML 2.1 and Box2D to create the game. And for the moment it's not available on Linux, but Lo-X told me that it works fine with Wine.

We will improve the game, because there are a lot of things we couldn't add or change due to delays. So we'd like to know you remarks/bugs.

Download Horton's Odyssey (.7z - 5.48 Mo)
Source code of the game (.7z - 22.6 Ko)

Some screenshots:



We hope you'll like it. :D

Aster

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Re: [SFML Game Jam #1] Horton's Odyssey
« Reply #1 on: August 06, 2013, 01:25:54 pm »
It looks very nice! Your lighting is quite well made (performance and quality).
However, being a QWERTY keyboard user, I can't use WASD to move around, so arrow keys it is.
I got the directional movement stuff, but could you clarify the rest of the controls? They aren't too obvious, and I can't get past the first bit. :P

EDIT:
I just realized you could wall-jump. Sorry for my lack of thinking. :D
« Last Edit: August 06, 2013, 03:23:24 pm by Aster »
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Akrotrili

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Re: [SFML Game Jam #1] Horton's Odyssey
« Reply #2 on: August 06, 2013, 06:30:40 pm »
Well I didn't even know that we can use ZQSD. :P
But it's not very well made (can't jump with Z), so I'll change that in the next version.
However you can switch between ZQSD and WASD by pressing shift and alt together.

Personnaly I use the arrow keys and Space to play.

The other controls are P to pause the game and Tab to display the FPS.

Also, I just remember that you can zoom with + (yeah it's useless :P)
« Last Edit: August 06, 2013, 07:03:04 pm by Akrotrili »