I reading the sfml game developing book, but I am have problems to understand the scene graph
in connection with the matirx (Transformation).
The problem is, that I dont know a matrix good.
I know only that a matrix is a table with rows and rives, but not anymore.
Where i can learn to understand the matrix from sfml with rotation and transformation and the other matrix stuff that I dont know ?
Sorry if the question is difficult to understand, but I am german.