Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: memoria  (Read 5387 times)

0 Members and 1 Guest are viewing this topic.

DarkYoung

  • Newbie
  • *
  • Posts: 8
    • View Profile
memoria
« on: September 08, 2013, 01:13:08 pm »
Hi!

I just made a simple game variation inspired by film that i watch (WOW that monekys  :o):


My version is a bit different: You have 5 seconds (or you can just click space) to remember position and order of numbers. After that, numbers hide and you have to point where numbers were in right order. It adds one number after finishing level.

Screen:


Download (only windows, sorry):
https://dl.dropboxusercontent.com/u/75014753/memoria.rar


Enjoy!

P.S.
I suck in game I made by myself...

Erikpetrov

  • Newbie
  • *
  • Posts: 13
    • View Profile
    • Greedy Truck
    • Email
Re: memoria
« Reply #1 on: September 08, 2013, 02:00:54 pm »
Hey, your game is impossible :D
Game: Greedy Truck
Website: http://greedytruck.tk/
Location: Earth(for now)

The Illusionist Mirage

  • Full Member
  • ***
  • Posts: 115
  • My Life = Linux, C++ & Computers
    • View Profile
    • fleptic
    • Email
Re: memoria
« Reply #2 on: September 09, 2013, 12:58:21 pm »
A very nice game. Awesome, superb. You have showed that a good game is not always about graphics and sounds only; content is the main factor. And I couldn't play it beyond a few levels! :)

Tukimitzu

  • Full Member
  • ***
  • Posts: 117
  • Anti-Hero Member
    • View Profile
Re: memoria
« Reply #3 on: September 09, 2013, 08:37:58 pm »
very cool concept, man!
very hard also...

zsbzsb

  • Hero Member
  • *****
  • Posts: 1409
  • Active Maintainer of CSFML/SFML.NET
    • View Profile
    • My little corner...
    • Email
Re: memoria
« Reply #4 on: September 17, 2013, 08:57:55 pm »
I really like the concept of your game, but I did find a crash bug (that is generally impossible to reach). I wanted to find out what happens when you reach level 100+ (since 100 numbers is the maximum for a 10x10 grid). With any level past 100 the game will instant crash when trying to generate the numbers in the grid, so you might want to put a check in for that.

If anyone cares, I used CheatEngine to reach level 100+  8)
« Last Edit: September 17, 2013, 09:25:45 pm by zsbzsb »
Motion / MotionNET - Complete video / audio playback for SFML / SFML.NET

NetEXT - An SFML.NET Extension Library based on Thor

DarkYoung

  • Newbie
  • *
  • Posts: 8
    • View Profile
Re: memoria
« Reply #5 on: September 17, 2013, 11:50:45 pm »
I really like the concept of your game, but I did find a crash bug (that is generally impossible to reach). I wanted to find out what happens when you reach level 100+ (since 100 numbers is the maximum for a 10x10 grid). With any level past 100 the game will instant crash when trying to generate the numbers in the grid, so you might want to put a check in for that.

If anyone cares, I used CheatEngine to reach level 100+  8)

Wooo, its almost impossible for humans to finish 8-9 lvl. I didn't even think about 100 lvl xD Anyway, game was made only for for fun after watching that movie. Probably i won't do anything with that bug.