Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: HexaPong (Prototype)  (Read 2916 times)

0 Members and 1 Guest are viewing this topic.

fuerchter

  • Newbie
  • *
  • Posts: 14
    • View Profile
HexaPong (Prototype)
« on: September 14, 2013, 08:05:01 pm »
HexaPong is a breakout game with the twist (no pun intended), that the player rotates a Hexagon in the middle of the screen in order to break the blocks. Besides that said blocks can cause the Hexagon edges to be deactivated (if the Ball hits a deactivated edge you lose).
The game is still very much a prototype and there are some issues with the collision detection left but I feel that the main gameplay element is present in the current state.

I have made a short gameplay video of the game:

.

Our DevBlog is here

Download link
Feel free to leave any suggestions/feedback!

Grimshaw

  • Hero Member
  • *****
  • Posts: 631
  • Nephilim SDK
    • View Profile
Re: HexaPong (Prototype)
« Reply #1 on: September 14, 2013, 08:20:12 pm »
Looks like an innovative concept! I think it deserves to be a full product ^^