Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: Game friendly protocols  (Read 3554 times)

0 Members and 1 Guest are viewing this topic.

csiz

  • Newbie
  • *
  • Posts: 30
    • Yahoo Instant Messenger - calinutzu92
    • View Profile
    • Email
Game friendly protocols
« on: June 11, 2009, 02:25:32 pm »
Are there any standard protocols with witch you could make games with (like html, ftp), something different from tcp as i had problems when I tested that out (I had to forward ports on my router and it only works with one computer at a time).

There should be, im programs use something and there is no need to set up any ports...

Do you have any idea what I could use?
My new webpage calinmocanu

Core Xii

  • Jr. Member
  • **
  • Posts: 54
    • MSN Messenger - corexii@gmail.com
    • AOL Instant Messenger - Core+Xii
    • View Profile
Game friendly protocols
« Reply #1 on: June 11, 2009, 03:33:45 pm »
IM clients don't listen to incoming connections. They connect to a server and use the server as a relay for their messages.

Most games use UDP but regardless of protocol, the server always needs to forward ports for clients to connect to it.