Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: [SOLVED]First Run Turial Code Error  (Read 1070 times)

0 Members and 1 Guest are viewing this topic.

rikimaru2013

  • Newbie
  • *
  • Posts: 2
    • View Profile
[SOLVED]First Run Turial Code Error
« on: October 19, 2013, 10:46:02 pm »
Hi everyone,

It's my first step at C++ Game Developing - and I stop my choice on SFML, but after doing all turial instruction - can't start project. Some screens:
http://clip2net.com/s/5ZBxXZ
http://clip2net.com/s/5ZBzoV
http://clip2net.com/s/5ZBzOM
http://clip2net.com/s/5ZBAhs
http://clip2net.com/s/5ZBAA5
http://clip2net.com/s/5ZBAWf

Can you help me? Thanks a lot in any way.

« Last Edit: October 19, 2013, 11:16:54 pm by rikimaru2013 »

eXpl0it3r

  • SFML Team
  • Hero Member
  • *****
  • Posts: 10821
    • View Profile
    • development blog
    • Email
Re: First Run Turial Code Error
« Reply #1 on: October 19, 2013, 11:08:23 pm »
The graphics module depends on the window and system module as described in the tutorials. So you obviously have to link against them as well. ;)
Official FAQ: https://www.sfml-dev.org/faq.php
Official Discord Server: https://discord.gg/nr4X7Fh
——————————————————————
Dev Blog: https://duerrenberger.dev/blog/

rikimaru2013

  • Newbie
  • *
  • Posts: 2
    • View Profile
Re: First Run Turial Code Error
« Reply #2 on: October 19, 2013, 11:14:05 pm »
Yeap, i see it now. My mind think that more moduls is more size of finished files and more memory taked on .exe file run on.

Thanks for help, eXpl0it3r. Problem is totaly solved.