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Author Topic: Network  (Read 3102 times)

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First

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Network
« on: October 21, 2013, 06:12:08 pm »
Began to study the work with sockets in SFML.NET (TCP / UPD) but there is no suitable classes for working with it. Tell me, does not provide for SFML.NET work with the network?

FRex

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Re: Network
« Reply #1 on: October 21, 2013, 06:14:36 pm »
.NET framework provides own sockets.
Back to C++ gamedev with SFML in May 2023

First

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Re: Network
« Reply #2 on: October 21, 2013, 06:43:01 pm »
Sorry. No, it is certainly cool, but I was training like SFML. Well, thank you.

First

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Re: Network
« Reply #3 on: October 21, 2013, 10:42:18 pm »
How to rotate the image around its axis?

Ixrec

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Re: Network
« Reply #4 on: October 21, 2013, 11:45:26 pm »
Did you check the documentation/tutorials for the C++ version first?

Laurent

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Re: Network
« Reply #5 on: October 22, 2013, 07:42:07 am »
Please don't mix unrelated questions in the same thread.
Laurent Gomila - SFML developer