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Author Topic: Text Blur  (Read 1352 times)

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kol

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Text Blur
« on: October 25, 2013, 05:07:08 am »
When I start my project, my text is normal:



But if I move sf::View, looks like this:


Ixrec

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Re: Text Blur
« Reply #1 on: October 25, 2013, 05:10:52 am »
We'll need to see code and/or exact position/size/etc numbers to give you any real advice, but my first guess would be: Is the text ever at non-integer pixel coordinates?  That usually makes things look off.

eXpl0it3r

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Re: Text Blur
« Reply #2 on: October 25, 2013, 12:53:57 pm »
Make sure you move the view to integer coordinates. If the view is moved between pixels OpenGL will have to do some tricks to make it kind of look in-between pixels as well, which can lead to odd distortion.
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kol

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Re: Text Blur
« Reply #3 on: October 26, 2013, 02:38:38 am »
Thanks, I was using to float coordinates.

 

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