It improves the 1-to-1 image-to-screen pixel aspect. For any pixel index.
If you draw 1px vertical lines, you will notice that some will "stick" toghether... indiferent of the smoothing.
It's really noticeable when you resize the window (keeping a proper 1-to-1 view)... as apparently narrower dimensions yield more problems (i.e. "sticking") due to float rounding.
I'm making a GUI+SFML app and resizing is a common thing, so this problem left me with really ugly renders sometimes.
-Martín