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Author Topic: SFML 2.1 Randomizer?  (Read 3558 times)

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5gum

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SFML 2.1 Randomizer?
« on: November 11, 2013, 03:16:09 pm »
Hello guys,
at first: Sorry for my bad English, I usally speak German but I hope you will understand me. (My question is for your luck very short ;D)

I've got 2.1 and I'm looking for something like the Randomizer in 1.6. but I can't find any similar function. Is there any random function in SFML available?

Thanks for answers

5gum

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Re: SFML 2.1 Randomizer?
« Reply #1 on: November 11, 2013, 03:19:23 pm »
Welcome! :)

The Randomizer got removed since it didn't have anything to do with SFML anymore, plus with C++11 we now have the <random> header that provides much more in a much better way, that also means one shouldn't be using rand() and srand() anymore!
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5gum

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Re: SFML 2.1 Randomizer?
« Reply #2 on: November 11, 2013, 04:02:39 pm »
Thanks, it works :)

Nexus

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Re: SFML 2.1 Randomizer?
« Reply #3 on: November 11, 2013, 07:47:40 pm »
If you happen to use Thor, you can still get random numbers in one line, see here.

C++11 random generators don't allow getting a uniform random number without setting all the engines and distributions up. For C++14, an overloaded function std::pick_a_number() has been proposed (n3551).
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