https://github.com/SFML/SFML.Net/pull/26I've implemented Equals, GetHashCode, and Vector2.zero.
Equals allows you to check if one Vector2's value is the same as another's.
GetHashCode lets it be used in a dictionary effectively.
Zero returns a Vector2 with its X and Y set to 0.
I come from an XNA background, and I really missed the Vector2.Zero property since it is surprisingly helpful, most especially for uniform sprite movement.
I admittedly am not familiar with Git enough to know how to make a request for only the one request, so feel free to ignore the project related requests.
The intended commit is 1540bb0566f3b2e613b8c31c392b368351ddf2f4