When I move the render window my player sprite disappears from the window but others sprites still exists in the window.
My player sprite is not a static sprite. It moves all the time, but the others is static sprite, they don't move.
How can I fix this problem?
Edit. It seems like when I move the render window it makes some conflicts with collision test so it makes my play sprite fall of the screen.
Is there any method to capture move window event?, so I can pause the updating collision.
Thanks in advance.