Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: Isometric projection?  (Read 4182 times)

0 Members and 1 Guest are viewing this topic.

Ako

  • Newbie
  • *
  • Posts: 14
    • View Profile
Isometric projection?
« on: July 16, 2009, 10:35:33 am »
Hello!

Does SFML 1.5 support an isometric tile view? Or will >1.5 do? Or will I have to code this on my own?
I haven't a lot of knowledge about OpenGL and 3D stuff so I'm hoping that SFML helps a little...

Thanks a lot in advance!
Greets

Laurent

  • Administrator
  • Hero Member
  • *****
  • Posts: 32498
    • View Profile
    • SFML's website
    • Email
Isometric projection?
« Reply #1 on: July 16, 2009, 11:31:16 am »
No, you'll have to do this on your own ;)
Laurent Gomila - SFML developer

Nexus

  • SFML Team
  • Hero Member
  • *****
  • Posts: 6287
  • Thor Developer
    • View Profile
    • Bromeon
Isometric projection?
« Reply #2 on: July 16, 2009, 12:33:20 pm »
For isometric view, you don't have to know much about OpenGL or 3D graphics, since isometry is a way to "simulate" 3D graphics with 2D images. ;)

Maybe the english wikipedia article helps you: http://en.wikipedia.org/wiki/Isometric_projection
Or you reflect about it yourself... :)
Zloxx II: action platformer
Thor Library: particle systems, animations, dot products, ...
SFML Game Development:

Ako

  • Newbie
  • *
  • Posts: 14
    • View Profile
Isometric projection?
« Reply #3 on: July 16, 2009, 01:34:17 pm »
Thanks for the answers.
So I shall just use proper rotated sprites instead of a custom 3D scene (with triangle strips)? :o

EDIT:
Ok, that actually works fine, thanks again ;)
http://www.bilder-hochladen.net/files/bq9q-3-jpg.html