Thanks Golden Eagle, for solving the problem
I could have noticed that aswell, I should be more concentrated during programming...
I made some changes with the ball position:
Ball[i].setPosition( i * 70 ,i * 70);
Now the Balls don't stick together when you start the program.
But I noticed something like a glitch:
When a ball, collides with a wall, and at the same moment another ball collides with him, the ball is being pushed into the wall, and the two balls stick together.
It's hard to explain, if you like, you can just see it by yourself.
I think this problem can't be solved, can it?
It's still not perfect
Why is it still not perfect? Now it's the same code as in the tutorial, isn't it?