Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: RenderTexture  (Read 2142 times)

0 Members and 1 Guest are viewing this topic.

First

  • Newbie
  • *
  • Posts: 41
    • View Profile
    • Email
RenderTexture
« on: February 22, 2014, 01:00:04 pm »
Rendertexture than differs from the usual rendering in the window? And what should I use?

zsbzsb

  • Hero Member
  • *****
  • Posts: 1409
  • Active Maintainer of CSFML/SFML.NET
    • View Profile
    • My little corner...
    • Email
Re: RenderTexture
« Reply #1 on: February 22, 2014, 01:21:08 pm »
I'm not sure anyone here can understand what you mean, you really need to clarify what you are asking about.
Motion / MotionNET - Complete video / audio playback for SFML / SFML.NET

NetEXT - An SFML.NET Extension Library based on Thor

First

  • Newbie
  • *
  • Posts: 41
    • View Profile
    • Email
Re: RenderTexture
« Reply #2 on: February 22, 2014, 01:41:41 pm »
Sorry, I'm from Ukraine, did not speak English. Why do we need RenderTexture in SFML?

Nexus

  • SFML Team
  • Hero Member
  • *****
  • Posts: 6286
  • Thor Developer
    • View Profile
    • Bromeon
Re: RenderTexture
« Reply #3 on: February 22, 2014, 01:53:58 pm »
Zloxx II: action platformer
Thor Library: particle systems, animations, dot products, ...
SFML Game Development:

 

anything