Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: Witch Blast (dungeon crawl shooter)  (Read 54138 times)

0 Members and 1 Guest are viewing this topic.

Hapax

  • Hero Member
  • *****
  • Posts: 2824
  • My number of posts is shown in hexadecimal.
    • View Profile
Re: Witch Blast (dungeon crawl shooter)
« Reply #75 on: October 09, 2014, 12:48:49 am »
It seems that just leaving a missing piece in that lower wall would show a door. It could be filled with something to show a locked door.

That said, there are a number of games which 'get away' with this sort of perspective - I noticed a few while researching some old systems - so there's not solid reason to completely give it up, unless you would prefer it the other way.
Selba Ward - SFML drawables
Kairos - Timing Library
Rectangular Boundary Collision - Rectangular SAT Collision

@Hapaxiation - Hapaxia on Twitter

Cirrus Minor

  • Full Member
  • ***
  • Posts: 121
    • View Profile
Re: Witch Blast (dungeon crawl shooter)
« Reply #76 on: October 10, 2014, 07:42:43 am »
A pixel artist joined the project a few days ago, he will redesign 100% of the 2D art  :P

The perspective was a main thema, but after some mockups and talking with the player, it seems that the "Zelda"-view (although very "free" with the perspective), is better for this type of gameplay.

Here is one mockup he's done with an alternative perspective:


Distant Difference

  • Newbie
  • *
  • Posts: 1
    • View Profile
Re: Witch Blast (dungeon crawl shooter)
« Reply #77 on: October 10, 2014, 09:01:38 am »
Woah that looks insanely awesome. I played the heck out of the most recent version. If you change it to that i would fall in love. Have been following the thread for awhile. (keep up the good work  ;D )
Lost time is never found again.

Cirrus Minor

  • Full Member
  • ***
  • Posts: 121
    • View Profile
Re: Witch Blast (dungeon crawl shooter)
« Reply #78 on: October 10, 2014, 12:37:12 pm »
Thanks Distant Difference !

But we won't do this way, this perspective will change the gameplay to much: tiles could "hide" sprites, bats and fairies are supposed to fly over some walls, etc...
He's working on "Zelda-type" dungeon's tiles now.

The new sprites will be included in the next version, I think he will redesign the main character too.
He's not pro, but quite skilled, he's done an amazing work on imps and snakes !


Dark2Dragon

  • Newbie
  • *
  • Posts: 16
    • View Profile
Re: Witch Blast (dungeon crawl shooter)
« Reply #79 on: October 14, 2014, 04:14:53 pm »
Awesome sprites!

If i imagine some more sprites of this kind, i feel how great this game will be.
Keep it up!

Cirrus Minor

  • Full Member
  • ***
  • Posts: 121
    • View Profile
Re: Witch Blast (dungeon crawl shooter)
« Reply #80 on: October 31, 2014, 07:13:44 pm »
Happy Halloween with Witch Blast !  :P

http://www.youtube.com/watch?v=xSF6k9ZwtY0

Cirrus Minor

  • Full Member
  • ***
  • Posts: 121
    • View Profile
Re: Witch Blast (dungeon crawl shooter)
« Reply #81 on: November 04, 2014, 08:33:08 pm »
Hi,
we are still working on the new graphics, the pixel artist is doing an amazing work !
There is no release date yet.

Here is the new hero with some stuff:



Cirrus Minor

  • Full Member
  • ***
  • Posts: 121
    • View Profile
Re: Witch Blast (dungeon crawl shooter)
« Reply #83 on: November 17, 2014, 09:59:13 pm »
Hi !
A short video with the new game intro and menu:

http://www.youtube.com/watch?v=Ygtg2M0RCY8

Hapax

  • Hero Member
  • *****
  • Posts: 2824
  • My number of posts is shown in hexadecimal.
    • View Profile
Re: Witch Blast (dungeon crawl shooter)
« Reply #84 on: November 18, 2014, 01:43:13 am »
Where have his clothes gone?  :o
Selba Ward - SFML drawables
Kairos - Timing Library
Rectangular Boundary Collision - Rectangular SAT Collision

@Hapaxiation - Hapaxia on Twitter

Cirrus Minor

  • Full Member
  • ***
  • Posts: 121
    • View Profile
Re: Witch Blast (dungeon crawl shooter)
« Reply #85 on: November 18, 2014, 07:47:46 am »
Well he just wake up in the middle of the night, no time to dress up...  :P

But he can find what he needs in the dungeon, of cours !  ;D

Cirrus Minor

  • Full Member
  • ***
  • Posts: 121
    • View Profile
Re: Witch Blast (dungeon crawl shooter)
« Reply #86 on: December 19, 2014, 05:34:29 pm »
Hi ! A new release today !

Witch Blast v0.4
_____________
Download: https://github.com/Cirrus-Minor/witchblast/releases/tag/v0.4.0

The current release focuses on:
  • new 2D art and music,
  • more speed,
  • more content (items, monsters...),
  • the 6th level.

Thanks to Geheim for the german translation !

Changelog (from v0.3.7 to v0.4)
(click to show/hide)

Trailer
http://www.youtube.com/watch?v=SfzhXt1cEkE

Enjoy !

achpile

  • Full Member
  • ***
  • Posts: 221
    • View Profile
    • Achpile's homepage
    • Email
Re: Witch Blast (dungeon crawl shooter)
« Reply #87 on: December 19, 2014, 08:28:17 pm »
Wow! It's great!!! New sprites look very very good  ;) And new soundtracks is awesome, but I miss the old one =) I really love it!

zmertens

  • Jr. Member
  • **
  • Posts: 80
    • View Profile
Re: Witch Blast (dungeon crawl shooter)
« Reply #88 on: December 20, 2014, 08:28:39 am »
Hey CirrusMinor, have you considered putting your game up on Steam Greenlight? I'm sure a lot of people in the SFML community would support it.
The truth will set you free but first it will piss you off.

Cirrus Minor

  • Full Member
  • ***
  • Posts: 121
    • View Profile
Re: Witch Blast (dungeon crawl shooter)
« Reply #89 on: December 20, 2014, 10:02:23 am »
Thanks !
Achpile, I'd like to have the old music too, but my skill and gears are not good enough :P
I've asked a frined of me - musician (damn good with a guitar or a bass!) and composer - to rearrange and play the "Witch Blast Theme", he's told me OK, but he's too busy right now, so I hope in a future version!

Thanks NullPointer, but I don't know a lot about video games and game dev :P
Why should I put a free game on Steam ? For visibility ? And what should I do ?

 

anything