Hi Null Pointer,
thanks for your interest in my project.
My code is pretty ugly but I've try to separate the "generic" features (like the resources and entity manager, the game main class with the loop, the rendering, the processing, etc...) and the "Witch Blast" ones.
1) I've made the sprites and tiles with The Gimp,
2) For the music, the track has been made with a guitar and a ZoomG2 pedal, and "mixed" (rythm + lead) with audacity.
And yes, my pseudo is a reference to the song (as I was looking for a name, I was listening to More ;-) )